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Small games.Big fun.

We want you to forget the day for a moment. Nothing big, just one round and a small smile along the way.

The games label of schukai
The little hiker from our logo comes closer and presses a hand against the glass from inside.High Five, Heart Unlocked The hiker and a cat. Our games

Up for a round?

The hiker holds an umbrella over a small flower.Tiny Umbrella, Important Job A UFO hovers above the hiker. A duckling walks between the hiker's legs. The hiker stands tired next to a small stool.One Tiny Coffee Break The hiker reaches for a large crescent moon. The hiker stands in front of a bench. On YouTube

The little hiker from our logo.

The hiker runs after a flying hat with one arm stretched out.Hat: Temporarily Airborne The hiker and a small dog. The hiker under an apple tree. The hiker and a shadow.

OshiYa

Android · Windows · Linux

The platform is packed and the train’s about to leave. Shove the passengers aboard, expand your station and collect train cards.

All aboard

Stewfolk

Android

A little village mystery for your break. Chat with the folks of Poppybrook and find out who took the poppy-seed rolls.

Off to Poppybrook

Stewfolk Hidden Objects

Android · Now on Google Play

Five things are somewhere around here, just not where they belong. Join Mallow the hare in Poppybrook and look under cloths, behind teapots and, if need be, under the cat.

Help search

Captain Fuor

Android · Coming to Google Play

The next contract is out in the asteroid field. Turn, thrust and fire your way through the rocks, collect the rare earths they leave behind and get back to the trading station.

Take the contract

Nobody Needs a Body

Concept artwork · In development

A deserted station, open work orders and you: a maintenance AI switching between robots.

Enter the station

Press start.

Turn, thrust, shoot. Big rocks break into small ones, and the next wave is already on its way.

JourneyBit Studio

Rockfall

Left and right turn, up thrusts, down jumps. A or space fires.

Got you!

To our games

We want to get rich and famous.

By day we build software for sales, order processing and collaboration, and we still love doing it. Then in December 2025 an idea got in the way: a packed platform, a train about to leave and the question of how many more people could squeeze in. The prototype became OshiYa, OshiYa became a studio, and our evenings became a second workbench.

Until then, we make games.

Play, don’t watch ads

Our games run no ads, neither before you start nor between rounds.

Available or planned

We show available and planned games. Each game states its current status; future plans are clearly labelled.

You know where you stand

Whether a game plays offline or saves something online is stated for every game. So you start without surprises.